Alendar & Volinar
Current Mass Combat Units (In flux)
Attachments (small units of soldiers that add combat abilities):
These are the units I used in the most recent session, with the attack on Imnesvale.
Defensive Wall: A group of Pike that readies itself against a cavalry charge gains +2 to command and morale against that unit and forces the cavalry to stop movement (cannot charge through the square).
Melee: Archers have Command of +0 in melee, and gain exhaustion twice as fast.
Charge: A cavalry unit can attack during its move, and can move through a unit. Doing so incurs an attack of opportunity but cavalry gain +2 command and morale for this attack. A successful attack deals an extra 1[W] damage.